
### NETHERITE
## wither skeleton 
execute if entity  @e[type=wither_skeleton,hasitem={item=netherite_chestplate},tag=!done] run execute at @e[type=wither_skeleton,hasitem={item=netherite_chestplate},tag=!done] run structure load  amethyst_wither_skeleton ~~~

tag @e[type=wither_skeleton,hasitem={item=netherite_chestplate},tag=!done] add die 
 
## zombie_pigman
execute if entity  @e[type=zombie_pigman,hasitem={item=netherite_chestplate},tag=!done] run execute at @e[type=zombie_pigman,hasitem={item=netherite_chestplate},tag=!done] run structure load  go_zompig ~~~

tag @e[type=zombie_pigman,hasitem={item=netherite_chestplate},tag=!done] add die 
 

### GOLD
## wither skeleton 
execute if entity  @e[type=wither_skeleton,hasitem={item=golden_chestplate},tag=!done] run execute at @e[type=wither_skeleton,hasitem={item=golden_chestplate},tag=!done] run structure load  resin_wither_sk  ~~~

tag @e[type=wither_skeleton,hasitem={item=netherite_chestplate},tag=!done] add die 

## zombie_pigman
execute if entity  @e[type=zombie_pigman,hasitem={item=golden_chestplate},tag=!done] run execute at @e[type=zombie_pigman,hasitem={item=golden_chestplate},tag=!done] run structure load  go_r_zpig  ~~~

tag @e[type=zombie_pigman,hasitem={item=golden_chestplate},tag=!done] add die 




kill @e[tag=!done,tag=die]




## Doesn't work 

## helmet

## Chestplate 
###execute if entity  @e[family=monster,hasitem={item=netherite_chestplate},tag=!done] run loot replace  entity @r[family=monster,tag=!done] slot.armor.head 1 loot "cutarmor/armor_set_netherite"
###execute if entity  @e[hasitem={item=netherite_chestplate}] run tag  @e[hasitem={item=netherite_chestplate}] add done

